@startuml
sprite $behance [48x48/16] {
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00DFFFFF000000001AFFFFFF001FFFFF30000001FFFFB000
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00DFFFFFFFFFFFFFFFFFFE3000003FFFFFFFFFFFFFE10000
00DFFFFFFFFFFFFFFFFF9100000002DFFFFFFFFFFC100000
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}


!define FA_BEHANCE(_alias) ENTITY(rectangle,black,behance,_alias,FA BEHANCE)
!define FA_BEHANCE(_alias, _label) ENTITY(rectangle,black,behance,_label, _alias,FA BEHANCE)
!define FA_BEHANCE(_alias, _label, _shape) ENTITY(_shape,black,behance,_label, _alias,FA BEHANCE)
!define FA_BEHANCE(_alias, _label, _shape, _color) ENTITY(_shape,_color,behance,_label, _alias,FA BEHANCE)
skinparam folderBackgroundColor<<FA BEHANCE>> White
@enduml